![]() In Ace Combat 6: Fires of Liberation, as soon as you destroy the last mission objective, all the other enemy forces instantly disappear.Amusingly, a bug in Ace Combat 5: The Unsung War sometimes causes the AI to realize how silly this is and continue attacking you after the mission has ended, even while you're unable to target or track them. Some other missions you could just go for the targets and ignore the other enemies to immediately win. As long as you made the point limit, you could just survive till the time ran out and the mission would be accomplished. The series has various missions where you need to gain a minimum number of points by destroying targets within the time limit.A (in)famous and recent example is the last game of The International 3, where, in the final game of the entire tournament, Alliance won the game by never fighting NaVi head-on, and instead using the teleportation abilities of Nature's Prophet and Wisp to destroy NaVi's base while the remaining heroes (most importantly, s4's Puck) stalled and then cancelled teleports, preventing an effective defense. ![]() Once a team manages to take down the defenses to this building, one sneak attack on the base by someone that can easily move about the map and/or quickly destroy buildings (commonly referred to as backdooring) is all that is needed to win, regardless of any money/experience/kill advantages the opposing team has accumulated.
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